MURPHY’S LAW

 

Murphy’s Law states that if anything can go wrong, it will.  This law was first used in 1949 and originated from armed forces members of the World War II.  Murphy law was named after Capt. Edward A. Murphy who used to work at Air Force Project MX981 as an engineer.  In 1947, Murphy was involved in rocket- sled experiment where all 16 accelerators were wrongly installed.  Sometimes Murphy’s Law is described as anything that can go wrong at the injury moment. In this format. Science- fiction writer known as Larry Niven popularized the law and called it the Finagle’s Law of Dynamic Negatives. There is Murphy’s Law of information technology that is a set of principles which prove the fundamental truths though sometimes it can seem to be jokes. Murphy’s Law was not coined by the Murphy only but also there was a participation of other members.  Law of the Cable Compatibility, Law of Hardware Compatibility, and Law of Inconvenient Malfunction, the law of Bad Sectors, Law of Noise and Law of Titanic are good examples of Murphy’s Law that relate to hardware.  The law of inconvenient malfunction is applied when the device in place fails at the least opportunity.  Law of cable compatibility is applicable when the cable and connector are chosen at random and the probability of the compatibility is equivalent to zero.  The Murphy’s laws that relate to programming are  the Law of Debugging that  is applicable where the difficulty of software debugging  is proportional to a number of people using it, the Law of Neurosis  where the chances of the software being neurotic is proportional to confusion,  the Law of Available Space, the Law of Expectation where the customer’s expectations  outpaces advances in the software technology and the last example is the Law of the Titanic.

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